Microsoft Xbox and Samsung will collaborate on TV streaming service/box

Microsoft officially announced Xbox Everywhere as a plan to enable people to play Xbox Cloud Games on as many devices and devices as possible. The plan will also decouple Xbox cloud gaming and Xbox games. This will enable people to access their game libraries free of charge. For example, “Fortnite” was the first test case, but there are also rumours that Microsoft is developing a streaming service. Users will find it easier to use cloud services.

Microsoft XBox Dolby Atmos

VentureBeat Insider Jeff Grubb reported that the Xbox team was working directly with Samsung. They are developing an Xbox streaming application for these TVs. Of course, Samsung is currently the world’s No. Samsung is currently the No. 1 TV manufacturer in the world, so it seems that Microsoft cannot avoid Samsung, Sony, and other platforms if they want to continue their dominance.

Grubb also claimed that Microsoft is developing a streaming device. This could be a cylinder similar to some earlier Roku devices – should let you stream games and video simultaneously.

MICROSOFT’S OFFICIAL STATEMENT ON THE XBOX EVERYWHERE PROGRAM

Regarding the Xbox Everywhere program, here is what Microsoft has to say

Xbox is a gamer-centric company whose mission it is to bring joy and connection through gaming. We want everyone around the globe to have access to the games and people they desire on their devices. We call it “Xbox Everywhere”.

Our goal is to make games accessible to as many people as possible and to reach 3 billion players worldwide, so we’re investing heavily in cloud computing — both to serve players so they can play the way they want, and Serve creators so they can reach new and larger audiences and develop, run and manage their games with best-in-class cloud computing tools and services.

Cloud gaming services were also offered in Brazil, Australia, Japan, and Australia. The gaming community in all of these countries was enthusiastic, especially Brazil. This surprised us. The cloud gaming experience rate rose so fast that the server capacity was overwhelmed by the demand. We had to quickly deploy additional hardware to meet this demand. The support we’ve seen in new countries, coupled with the availability of more games on more devices, has led to encouraging results. Over the next few months, you can expect cloud gaming to launch in more places – we can’t wait to share more information later.

Grubb claims that the Xbox streaming box will be available in the next 12 month and the Samsung app will launch within the same timeframe. This information is not yet available. Keep checking our website and we will keep you informed when we have any official information.

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